Adds initial player component

This commit is contained in:
Ollie Taylor
2023-02-21 23:54:18 +00:00
parent 8734ef7617
commit fd02effb82
4 changed files with 108 additions and 3 deletions
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<script lang="ts">
import { createEventDispatcher } from 'svelte';
import { usePlayer, type PlayerElement } from './audio';
// TODO: Abstract to a store so we can add actions like reqind 20s
export let src: string;
export let autoplay: boolean;
export let playbackRate: number = 1;
export let currentTime: number = 0;
export let paused: boolean = true;
export let volume: number = 0;
export let muted: boolean = false;
let audioElement: PlayerElement;
$: usePlayer(audioElement, 'playbackRate', playbackRate);
const dispatch = createEventDispatcher<{ play: void; pause: void }>();
let duration: number = 0;
</script>
{#key src}
<audio
bind:this={audioElement}
{src}
{autoplay}
bind:currentTime
bind:duration
bind:paused
bind:muted
bind:volume
preload="metadata"
controls={true}
on:canplay={(e) => console.log('canplay')}
on:canplaythrough={(e) => console.log('canplaythrough')}
on:durationchange={(e) => console.log('durationchange')}
on:ended={(e) => console.log('ended')}
on:loadeddata={(e) => console.log('loaded data')}
on:loadedmetadata={(e) => console.log('loadedmetadata')}
on:loadstart={(e) => console.log('load start')}
on:pause={(e) => console.log('pause')}
on:play={(e) => console.log('play')}
on:playing={(e) => console.log('playing')}
on:ratechange={(e) => console.log('ratechange')}
on:seeked={(e) => console.log('seeked')}
on:seeking={(e) => console.log('seeking')}
on:suspend={(e) => console.log('suspend')}
on:timeupdate={(e) => console.log('timeupdate')}
on:volumechange={(e) => console.log('volumechange')}
on:waiting={(e) => console.log('waiting')}
on:stalled={(e) => console.log('stalled', e)}
on:emptied={(e) => console.log('emptied', e)}
on:load={(e) => console.log('load', e)}
/>
{/key}
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export type PlayerElement = HTMLAudioElement | undefined;
export function usePlayer<K extends keyof HTMLAudioElement>(
el: PlayerElement,
key: K,
value: HTMLAudioElement[K]
) {
if (!el) return;
el[key] = value;
}
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<h1>Welcome to your library project</h1>
<p>Create your package using @sveltejs/package and preview/showcase your work with SvelteKit</p>
<p>Visit <a href="https://kit.svelte.dev">kit.svelte.dev</a> to read the documentation</p>
<script>
import Audio from '$lib/components/audio.svelte';
let playbackRate = 1;
let volume = 0.5;
let paused = true;
let currentTime = 0;
</script>
<h1>Demo</h1>
<h5>Native audio controls</h5>
<Audio src="/example.mp3" autoplay={false} {volume} {playbackRate} {paused} bind:currentTime />
<h5>Custom audio controls</h5>
<h6>Audio Actions</h6>
<button type="button" on:click={() => (paused = false)}>Play</button>
<button type="button" on:click={() => (paused = true)}>Pause</button>
<button type="button" on:click={() => (paused = !paused)}>Toggle</button>
<h6>Seeking</h6>
<button type="button" on:click={() => (currentTime = currentTime + 5)}>Skip 5s</button>
<button type="button" on:click={() => (currentTime = currentTime - 5)}>Rewind 5s</button>
<button type="button" on:click={() => (currentTime = 30)}>Go to 30s</button>
<h6>Playback Rate</h6>
{#each [0.5, 1, 2, 3] as rate}
<button type="button" on:click={() => (playbackRate = rate)}>{rate}x</button>
{/each}
<h6>Volume</h6>
{#each [0, 0.25, 0.5, 0.75, 1] as v}
<button type="button" on:click={() => (volume = v)}>{v * 100}%</button>
{/each}