refactor bindings to directly use element

This commit is contained in:
Ollie Taylor
2023-02-22 23:41:29 +00:00
parent 4137cda798
commit f4e2e8d628
6 changed files with 235 additions and 223 deletions
+75 -72
View File
@@ -1,80 +1,83 @@
<script lang="ts">
import { usePlayer, type PlayerElement } from '$lib/components/audio/helper';
import {
_currentTime,
_duration,
_muted,
_paused,
_playbackRate,
_seek,
_src,
_volume,
} from '$lib/components/audio/state';
export let autoplay: boolean;
let audioElement: PlayerElement;
__internal_audio_current_time,
__internal_audio_element,
__internal_audio_metadata,
__internal_audio_src,
} from '$lib/components/audio/store';
import type { PlayerElement } from '$lib/components/audio/types';
let element: PlayerElement;
let currentTime = 0;
let paused = true;
let playbackRate = 1;
let muted = false;
let volume = 0;
let duration = 0;
$: usePlayer(audioElement, 'playbackRate', playbackRate);
function handleSeek(value: number) {
if (value < 0) return;
if (value > duration) return;
currentTime = value;
}
$: _currentTime.set(currentTime);
$: _duration.set(duration);
$: _paused.set(paused);
$: handleSeek($_seek);
$: volume = $_volume;
$: muted = $_muted;
$: playbackRate = $_playbackRate;
$: paused = $_paused;
$: src = $__internal_audio_src;
$: __internal_audio_element.set(element);
$: __internal_audio_current_time.set(currentTime);
$: __internal_audio_metadata.update((x) => ({ ...x, muted }));
</script>
{#key $_src}
{#if $_src}
<audio
bind:this={audioElement}
src={$_src}
{autoplay}
bind:currentTime
bind:duration
bind:paused
bind:muted
bind:volume
preload="metadata"
controls={false}
on:seeked={() => _seek.set(-1)}
on:timeupdate={() => console.log('progress', { currentTime })}
on:ratechange={() => console.log('rateChange', { playbackRate })}
on:ended={() => console.log('finished')}
on:playing={() => console.log('playing')}
on:pause={() => console.log('pause')}
on:durationchange={() => console.log('durationchange')}
on:loadeddata={() => console.log('loaded data')}
on:loadedmetadata={() => console.log('loadedmetadata')}
on:loadstart={() => console.log('load start')}
on:seeking={() => console.log('seeking')}
on:suspend={() => console.log('suspend')}
on:volumechange={() => console.log('volumechange')}
on:play={() => console.log('play')}
on:canplay={() => console.log('canplay')}
on:canplaythrough={() => console.log('canplaythrough')}
on:waiting={() => console.log('waiting')}
on:stalled={(e) => console.log('stalled', e)}
on:emptied={(e) => console.log('emptied', e)}
on:load={(e) => console.log('load', e)}
/>
<!-- <AudioA11yProgress {currentTime} {paused} {duration} /> -->
{/if}\
{/key}
{#if src}
<audio
bind:this={element}
{src}
autoplay={false}
bind:currentTime
bind:muted
preload="metadata"
controls={false}
on:canplay={(e) => false && console.log('canplay', e)}
on:canplaythrough={(e) => false && console.log('canplaythrough', e)}
on:timeupdate={(e) => false && console.log('progress', e)}
on:loadedmetadata={(e) => false && console.log('loadedmetadata', e)}
on:suspend={(e) => false && console.log('suspend', e)}
on:seeked={(e) => false && console.log('seeked', e)}
on:play={(e) => false && console.log('play', e)}
on:waiting={(e) => console.log('waiting', e)}
on:stalled={(e) => console.log('stalled', e)}
on:load={(e) => console.log('load', e)}
on:emptied={(e) => {
// TODO: reset player state
// console.log('emptied', e);
}}
aria-activedescendant="audio-progress"
aria-atomic="true"
aria-busy="false"
aria-controls="audio-progress"
on:loadeddata={() => {
__internal_audio_metadata.update((m) => ({ ...m, loading: false }));
}}
on:loadstart={() => {
__internal_audio_metadata.update((m) => ({ ...m, loading: true }));
}}
on:ratechange={(e) => {
// @ts-expect-error
const rate = e.target.playbackRate;
console.log('rateChange', rate);
if (typeof rate != 'number' || isNaN(rate)) return;
__internal_audio_metadata.update((m) => ({ ...m, playbackRate: rate }));
}}
on:playing={(e) => {
// @ts-expect-error
const is_paused = e.target.paused;
console.log('playing paused:', is_paused);
if (typeof is_paused != 'boolean') return;
__internal_audio_metadata.update((m) => ({ ...m, paused: is_paused }));
}}
on:pause={(e) => {
// @ts-expect-error
const is_paused = e.target.paused;
console.log('pause paused:', is_paused);
if (typeof is_paused != 'boolean') return;
__internal_audio_metadata.update((m) => ({ ...m, paused: is_paused }));
}}
on:durationchange={(e) => {
// @ts-expect-error
const dur = e.target?.duration;
console.log('durationchange', dur);
if (typeof dur != 'number' || isNaN(dur)) return;
__internal_audio_metadata.update((m) => ({ ...m, duration: dur }));
}}
/>
<!-- <AudioA11yProgress {currentTime} {paused} {duration} /> -->
{/if}