chore: état initial avant refonte (atlas SvelteKit v4.0.0)
Snapshot de l'existant avant application du playbook OKI : background shader Three.js, carte graphe 3D, timeline statique.
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<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 512 512" role="img" aria-label="Logo Atlas Fédiverse">
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<defs>
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<linearGradient id="g" x1="0" y1="0" x2="1" y2="1">
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<stop offset="0" stop-color="#F72585" />
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<stop offset="1" stop-color="#4CC9F0" />
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</linearGradient>
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</defs>
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<circle cx="256" cy="256" r="196" fill="#012A4A" />
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<circle cx="256" cy="256" r="196" fill="none" stroke="url(#g)" stroke-width="20" />
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<ellipse cx="256" cy="256" rx="92" ry="196" fill="none" stroke="#4CC9F0" stroke-width="12" opacity="0.75" />
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<path d="M 74 256 H 438" stroke="#4CC9F0" stroke-width="12" opacity="0.75" />
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<path d="M 104 168 Q 256 226 408 168" fill="none" stroke="#4CC9F0" stroke-width="10" opacity="0.5" />
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<path d="M 104 344 Q 256 286 408 344" fill="none" stroke="#4CC9F0" stroke-width="10" opacity="0.5" />
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<circle cx="256" cy="60" r="20" fill="#F72585" />
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<circle cx="122" cy="336" r="16" fill="#06D6A0" />
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<circle cx="390" cy="336" r="16" fill="#F9C74F" />
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</svg>
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